Cougar Revenger S Overview
Most of Cougar's high-end mice contain highly accurate optical sensors (700M is an exceptional figure here), ergonomic shape and excellent build quality. Cougar Revenger S also has these features. This mouse was released as an updated version of Revenger right after Minos X5's release. This mouse has an optical sensor that can run up to 12k DPI. It also has an ergonomic shape and high-end MCU. This is Mashhud Hasan from Frenzyweb360 and today I'm going to give my thoughts under this overview of Cougar Revenger S.
First of all, let's talk about the size, shape and comfort of this mouse's body. It has 130mm of length and 65mm of width. So the ratio of length and width is 2:1 and this dimension is perfect as a shape of a mouse. This mouse's side grips are made of solid rubber instead of just rubberized skin and it's vertical curve helps to lift the mouse off with comfort. It's mid-part of the chassis is made of high quality plastic. Left and right buttons are separated from the chassis. Revenger's button slope is gradual and the hump is located towards back. Due to having a widely shaped palm-rest and comparably long length, this mouse is perfect for fingertip grippers but it's also compatible for palm and claw grippers. It's not ambidextrous but both palm-rest and pinkie-rest are virtually identical. It has 3 gliding pads (2 of them are placed in front and 1 placed in the back). It's 1.8m cable isn't braided but smoothly rubberized. It's USB plug is gold plated which might cause the polling to slow down. It has a weight of only 94 grams which makes it comfortable for FPS gamers. But having weight tuning managements would improve the weight compatibility. Overall Revenger S has a very ergonomic shape and the build quality is significantly impressive.
Buttons
Now let's come to the buttons. This mouse has a total of 6 programmable buttons which includes left & right buttons, 2 side buttons (forward & backward browsing), scroll wheel and a button for cycling DPI steps and adjustments. Left and right buttons are snappy but they rattle while shaking the mouse. They are a bit loose and it might affect the button's response speed & cause some delay. This also questions the durability of the buttons even though they have the lifeline of 50 million clicks. Scroll wheel is rubberized and has grooved texture on it. It's not that smooth but acceptable. The button slope is gradual and comfortable to rest the fingers on it. Side buttons are placed well and easy to click. DPI button is positioned in perfect position where it's hard to mis-click. Left & right buttons are separated from the chassis (in the previous version of the Revenger, the leading buttons weren't separated) and this will prevent mis-clicking. Overall every buttons, their durability, separated position, responsiveness-everything is impressive.
Sensor
Revenger S has an optical sensor named PixArt PMW3360 (which performs nearly as good as PMW3366 and AM010). It can run up to 12,000 DPI, has a tracking speed of 250IPS and 50G gravitational acceleration. It has an infrared ray emitter for the illumination of surface underneath the sensor. This emitter might not be good for illuminating bright surfaces but good enough at opaque surfaces. This sensor has more than enough tracking speed to handle the over-snappy movements. That's why it doesn't spin out at horizontal flicks and handles it precisely. Due to having high native DPI, the developers didn't have to divide the matrix so much to elevate the DPI up to 12k. That's why it doesn't have any inaccuracy issues at high DPI settings and doesn't cause pixel skipping at all. Gravitational acceleration might cause some noticeable acceleration at snappy movements. This sensor doesn't have any angle snapping and stuttering issues. It doesn't decelerate because of having high tracking speed. It's desired I/O voltage is less than PMW3366's. This sensor is perfect for FPS and can also be used for TPS, RTS and several other gaming formats.
MCU
Revenger S has a 32-bit Micro Processing Unit and a whopping polling rate of 2kHz (2,000Hz). Which means, at this polling rate, every single second the MCU sends 2k data(s) about the direction and the moving distance of the cursor (according to DPI, windows sensitivity and gravitational acceleration) to the computer. The polling rate of Revenger got tested by MSO (Mixed Signal Oscilloscope). With this device, the developers of Cougar have measured the latency of every single updated data that's sending to the computer from the sensor. It takes 480.175 microseconds to send a single data (roughly 0.5 milliseconds), which means it sends data at a polling rate of 2kHz. I've mentioned before that the latency between 500Hz and 1kHz isn't noticeable. But in this case, 2kHz enhances the snappiness significantly. Usually when a sensor runs at higher DPI settings, the data(s) that the sensor gathers contain noise. This causes the MCU to process the data with late responsiveness. But when the MCU produces 2kHz of speed, it manages to prevent this latency issue. It prevents interpolation and creates a smooth synchronization with the sensor. This outcomes smooth, precise and snappy movements of the cursor.
User Software
This mouse has an onboard memory of 512KB. There's a software called Cougar UIX™ System where you can program keys with various assignments and save it into profiles. You can also adjust the polling rate, DPI levels, RGB effects, lighting and many other editable stuffs. It's compatible in Windows 7,8 and 10.
So let's highlight the pros and cons of this mouse
Pros :
Buttons
Now let's come to the buttons. This mouse has a total of 6 programmable buttons which includes left & right buttons, 2 side buttons (forward & backward browsing), scroll wheel and a button for cycling DPI steps and adjustments. Left and right buttons are snappy but they rattle while shaking the mouse. They are a bit loose and it might affect the button's response speed & cause some delay. This also questions the durability of the buttons even though they have the lifeline of 50 million clicks. Scroll wheel is rubberized and has grooved texture on it. It's not that smooth but acceptable. The button slope is gradual and comfortable to rest the fingers on it. Side buttons are placed well and easy to click. DPI button is positioned in perfect position where it's hard to mis-click. Left & right buttons are separated from the chassis (in the previous version of the Revenger, the leading buttons weren't separated) and this will prevent mis-clicking. Overall every buttons, their durability, separated position, responsiveness-everything is impressive.
Sensor
Revenger S has an optical sensor named PixArt PMW3360 (which performs nearly as good as PMW3366 and AM010). It can run up to 12,000 DPI, has a tracking speed of 250IPS and 50G gravitational acceleration. It has an infrared ray emitter for the illumination of surface underneath the sensor. This emitter might not be good for illuminating bright surfaces but good enough at opaque surfaces. This sensor has more than enough tracking speed to handle the over-snappy movements. That's why it doesn't spin out at horizontal flicks and handles it precisely. Due to having high native DPI, the developers didn't have to divide the matrix so much to elevate the DPI up to 12k. That's why it doesn't have any inaccuracy issues at high DPI settings and doesn't cause pixel skipping at all. Gravitational acceleration might cause some noticeable acceleration at snappy movements. This sensor doesn't have any angle snapping and stuttering issues. It doesn't decelerate because of having high tracking speed. It's desired I/O voltage is less than PMW3366's. This sensor is perfect for FPS and can also be used for TPS, RTS and several other gaming formats.
MCU
Revenger S has a 32-bit Micro Processing Unit and a whopping polling rate of 2kHz (2,000Hz). Which means, at this polling rate, every single second the MCU sends 2k data(s) about the direction and the moving distance of the cursor (according to DPI, windows sensitivity and gravitational acceleration) to the computer. The polling rate of Revenger got tested by MSO (Mixed Signal Oscilloscope). With this device, the developers of Cougar have measured the latency of every single updated data that's sending to the computer from the sensor. It takes 480.175 microseconds to send a single data (roughly 0.5 milliseconds), which means it sends data at a polling rate of 2kHz. I've mentioned before that the latency between 500Hz and 1kHz isn't noticeable. But in this case, 2kHz enhances the snappiness significantly. Usually when a sensor runs at higher DPI settings, the data(s) that the sensor gathers contain noise. This causes the MCU to process the data with late responsiveness. But when the MCU produces 2kHz of speed, it manages to prevent this latency issue. It prevents interpolation and creates a smooth synchronization with the sensor. This outcomes smooth, precise and snappy movements of the cursor.
User Software
This mouse has an onboard memory of 512KB. There's a software called Cougar UIX™ System where you can program keys with various assignments and save it into profiles. You can also adjust the polling rate, DPI levels, RGB effects, lighting and many other editable stuffs. It's compatible in Windows 7,8 and 10.
So let's highlight the pros and cons of this mouse
Pros :
- Ergonomic shape and aggressive looking design
- High-end sensor (PMW3360)
- Polling rate (2kHz) is more than enough to create synchronization between the sensor & MCU
- Buttons are positioned well
- User friendly dedicating software (Cougar UIX™ System)
- left and right button rattles
- 50G acceleration might affect the accuracy of the sensor
- Weight tuning system needed
So overall Cougar Revenger S has an excellent shape and build quality. It's sensor performs really good (in both high and low DPI settings). The polling rate of this mouse is something that deserves to be under the spotlight. And finally, the software of this mouse is very user friendly. Hope this content will help you guys decide whether you should buy this mouse or not. Thanks for reading.
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